
BeTwine
Game design, UX
BeTwine is a wearable social game to help reduce people’s sedentary behavior.

Core Concept of BeTwine
BeTwine is a mobile social game paired with wearable technology to help reduce people’s sedentary behavior.
It’s like tamagotchi, but with a serious purpose!

I joined the small team based in Shenzhen, China as a UX and game designer.

I was especially proud that I got to implement the theories I learned from grad school, such as social cognitive theories, behavior change theories into my design practice.

I also got to be part of BeTwine’s Kickstarter campaign. Associated in directing and acting for our campaign video with my back-then-boyfriend. You see that handsome dude in the picture with me? Yup, he’s my husband now 😉